CWinThread类是MFC用来封装线程的
class CWinThread : public CCmdTarget { DECLARE_DYNAMIC(CWinThread) friend BOOL AfxInternalPreTranslateMessage(MSG* pMsg); public: // Constructors
CWinThread(); BOOL CreateThread(DWORD dwCreateFlags = 0, UINT nStackSize = 0, LPSECURITY_ATTRIBUTES lpSecurityAttrs = NULL); //创建线程 // Attributes
CWnd* m_pMainWnd; // 指向应用程序的主窗口指针 main window (usually same AfxGetApp()->m_pMainWnd)
CWnd* m_pActiveWnd; // 指向应用程序主窗口,当一个OLE服务器被现场激活时active main window (may not be m_pMainWnd)
BOOL m_bAutoDelete; // 线程结束时是否销毁对象 // only valid while running
HANDLE m_hThread; // 线程句柄
operator HANDLE() const; DWORD m_nThreadID; // 线程ID
int GetThreadPriority(); BOOL SetThreadPriority(int nPriority); //设置线程优先级 // Operations
DWORD SuspendThread(); //暂停线程
DWORD ResumeThread(); //回复线程
BOOL PostThreadMessage(UINT message, WPARAM wParam, LPARAM lParam); //向线程发送消息 // Overridables // thread initialization
virtual BOOL InitInstance(); // running and idle processing
virtual int Run(); virtual BOOL PreTranslateMessage(MSG* pMsg); virtual BOOL PumpMessage(); // low level message pump
virtual BOOL OnIdle(LONG lCount); // return TRUE if more idle processing
virtual BOOL IsIdleMessage(MSG* pMsg); // checks for special messages // thread termination
virtual int ExitInstance(); // default will 'delete this' // Advanced: exception handling
virtual LRESULT ProcessWndProcException(CException* e, const MSG* pMsg); // Advanced: handling messages sent to message filter hook
virtual BOOL ProcessMessageFilter(int code, LPMSG lpMsg); // Advanced: virtual access to m_pMainWnd
virtual CWnd* GetMainWnd(); // Implementation
public: virtual ~CWinThread(); #ifdef _DEBUG virtual void AssertValid() const; virtual void Dump(CDumpContext& dc) const; #endif
void CommonConstruct(); virtual void Delete(); // 'delete this' only if m_bAutoDelete == TRUE
public: // constructor used by implementation of AfxBeginThread
CWinThread(AFX_THREADPROC pfnThreadProc, LPVOID pParam); // valid after construction
LPVOID m_pThreadParams; // generic parameters passed to starting function
AFX_THREADPROC m_pfnThreadProc; // set after OLE is initialized
void (AFXAPI* m_lpfnOleTermOrFreeLib)(BOOL, BOOL); COleMessageFilter* m_pMessageFilter; protected: BOOL DispatchThreadMessageEx(MSG* msg); // helper
void DispatchThreadMessage(MSG* msg); // obsolete
};
CWinThread类的虚函数
if (!pThread->InitInstance()) { if (pThread->m_pMainWnd != NULL) //创建窗口 { TRACE(traceAppMsg, 0, "Warning: Destroying non-NULL m_pMainWnd\n"); pThread->m_pMainWnd->DestroyWindow(); } nReturnCode = pThread->ExitInstance(); goto InitFailure; } nReturnCode = pThread->Run(); //消息循环
int CWinThread::Run()
{
for (;;) { // phase1: check to see if we can do idle work
while (bIdle &&
!::PeekMessage(&(pState->m_msgCur), NULL, NULL, NULL, PM_NOREMOVE)) { // call OnIdle while in bIdle state
if (!OnIdle(lIdleCount++)) bIdle = FALSE; // assume "no idle" state
} // phase2: pump messages while available
do { // pump message, but quit on WM_QUIT
if (!PumpMessage()) return ExitInstance(); // reset "no idle" state after pumping "normal" message //if (IsIdleMessage(&m_msgCur))
if (IsIdleMessage(&(pState->m_msgCur))) { bIdle = TRUE; lIdleCount = 0; } } while (::PeekMessage(&(pState->m_msgCur), NULL, NULL, NULL, PM_NOREMOVE)); } }
BOOL CWinThread::PumpMessage() { return AfxInternalPumpMessage(); }
BOOL AFXAPI AfxInternalPumpMessage() { if (!::GetMessage(&(pState->m_msgCur), NULL, NULL, NULL)) if (pState->m_msgCur.message != WM_KICKIDLE && !AfxPreTranslateMessage(&(pState->m_msgCur))) { ::TranslateMessage(&(pState->m_msgCur)); ::DispatchMessage(&(pState->m_msgCur)); } }