如何应用threejs实现立方体每个面用图片替换


var geometry = new THREE.BoxGeometry(200, 200, 200);
var materialsbg = [];

for (var i = 0; i < geometry.faces.length / 2; i += 1) {
var material = new THREE.MeshBasicMaterial({
map: THREE.ImageUtils.loadTexture('./css/images/' + (i + 1) + '.png',
)
});
materialsbg[i] = material

}

cube = new THREE.Mesh(geometry, materialsbg);
scene.add(cube);


免责声明!

本站转载的文章为个人学习借鉴使用,本站对版权不负任何法律责任。如果侵犯了您的隐私权益,请联系本站邮箱yoyou2525@163.com删除。



 
粤ICP备18138465号  © 2018-2025 CODEPRJ.COM