using System.Collections; using System.Collections.Generic; using UnityEngine; public class MoveCube : MonoBehaviour { public Vector3[] pos; int num=0; // Use this for initialization // Update is called once per frame
void Update () { transform.position= Vector3.MoveTowards(transform.position,pos[num],0.1f); transform.LookAt(pos[num]); if (transform.position==pos[num]) { num++; if (num >pos.Length-1) { num = pos.Length - 1; } } } }