iOS带动画的环形进度条(进度条和数字同步)


本篇写的是实现环形进度条,并带动画效果,要实现这些,仅能通过自己画一个

方法直接看代码  demo下载:LoopProgressViewDemo.zip

为了方便多次调用,用继承UIView的方式

.m文件

1 #import <UIKit/UIKit.h>
2 
3 @interface LoopProgressView : UIView
4 
5 @property (nonatomic, assign) CGFloat progress;
6 
7 
8 @end

 

.h文件

NSTimer的调用并非精确,可以自行百度

 这里因为每0.01s启动一次定时器,所以要同步进度条和数字,就将self.progress赋值给动画的duration属性就可以了,duration为动画时间

 在使用时我发现如果在tableviewcell中添加了这个环形进度条时有个缺点,就是定时器原本用的是系统的runloop,导致数据显示滞后,所以现更新为子线程里添加定时器,子线程的定时器必须添加

[[NSRunLoop currentRunLoop] run];才可启动定时器,因为子线程的runloop里是不带nstimer的,要手动添加运行

  1 #import "LoopProgressView.h"
  2 #import <QuartzCore/QuartzCore.h>
  3 
  4 #define ViewWidth self.frame.size.width   //环形进度条的视图宽度
  5 #define ProgressWidth 2.5                 //环形进度条的圆环宽度
  6 #define Radius ViewWidth/2-ProgressWidth  //环形进度条的半径
  7 
  8 @interface LoopProgressView()
  9 {
 10     CAShapeLayer *arcLayer;
 11     UILabel *label;
 12     NSTimer *progressTimer;
 13 }
 14 @property (nonatomic,assign)CGFloat i;
 15 
 16 @end
 17 
 18 @implementation LoopProgressView
 19 
 20 -(id)initWithFrame:(CGRect)frame
 21 {
 22     self = [super initWithFrame:frame];
 23     if (self) {
 24         self.backgroundColor = [UIColor clearColor];
 25     }
 26     return self;
 27 }
 28 
 29 -(void)drawRect:(CGRect)rect
 30 {
 31     _i=0;
 32     CGContextRef progressContext = UIGraphicsGetCurrentContext();
 33     CGContextSetLineWidth(progressContext, ProgressWidth);
 34     CGContextSetRGBStrokeColor(progressContext, 209.0/255.0, 209.0/255.0, 209.0/255.0, 1);
 35     
 36     CGFloat xCenter = rect.size.width * 0.5;
 37     CGFloat yCenter = rect.size.height * 0.5;
 38     
 39     //绘制环形进度条底框
 40     CGContextAddArc(progressContext, xCenter, yCenter, Radius, 0, 2*M_PI, 0);
 41     CGContextDrawPath(progressContext, kCGPathStroke);
 42     
 43     //    //绘制环形进度环
 44     CGFloat to = self.progress * M_PI * 2; // - M_PI * 0.5为改变初始位置
 45     
 46     // 进度数字字号,可自己根据自己需要,从视图大小去适配字体字号
 47     int fontNum = ViewWidth/6;
 48
 49 label = [[UILabel alloc]initWithFrame:CGRectMake(0, 0,Radius+10, ViewWidth/6)];
 50     label.center = CGPointMake(xCenter, yCenter);
 51 label.textAlignment = NSTextAlignmentCenter;  52 label.font = [UIFont boldSystemFontOfSize:fontNum];  53 label.text = @"0%";  54  [self addSubview:label];  55  56 UIBezierPath *path=[UIBezierPath bezierPath];  57 [path addArcWithCenter:CGPointMake(xCenter,yCenter) radius:Radius startAngle:0 endAngle:to clockwise:YES];  58 arcLayer=[CAShapeLayer layer];  59 arcLayer.path=path.CGPath;//46,169,230  60 arcLayer.fillColor = [UIColor clearColor].CGColor;  61 arcLayer.strokeColor=[UIColor colorWithRed:227.0/255.0 green:91.0/255.0 blue:90.0/255.0 alpha:0.7].CGColor;  62 arcLayer.lineWidth=ProgressWidth;  63 arcLayer.backgroundColor = [UIColor blueColor].CGColor;  64  [self.layer addSublayer:arcLayer];  65  66  67 dispatch_async(dispatch_get_global_queue(0, 0), ^{  68  [self drawLineAnimation:arcLayer];  69  });  70  71 if (self.progress > 1) {  72 NSLog(@"传入数值范围为 0-1");  73 self.progress = 1;  74 }else if (self.progress < 0){  75 NSLog(@"传入数值范围为 0-1");  76 self.progress = 0;  77 return;  78  }  79  80 if (self.progress > 0) {  81 NSThread *thread = [[NSThread alloc]initWithTarget:self selector:@selector(newThread) object:nil];  82  [thread start];  83  }  84  85 }  86  87 -(void)newThread  88 {  89  @autoreleasepool {  90 progressTimer = [NSTimer scheduledTimerWithTimeInterval:0.01 target:self selector:@selector(timeLabel) userInfo:nil repeats:YES];  91  [[NSRunLoop currentRunLoop] run];  92  }  93 }  94  95 //NSTimer不会精准调用  96 -(void)timeLabel  97 {  98 _i += 0.01;  99 label.text = [NSString stringWithFormat:@"%.0f%%",_i*100]; 100 101 if (_i >= self.progress) {
102 [progressTimer invalidate];
103 progressTimer = nil; 104 105  } 106 107 } 108 109 //定义动画过程 110 -(void)drawLineAnimation:(CALayer*)layer 111 { 112 CABasicAnimation *bas=[CABasicAnimation animationWithKeyPath:@"strokeEnd"]; 113 bas.duration=self.progress;//动画时间 114 bas.delegate=self; 115 bas.fromValue=[NSNumber numberWithInteger:0]; 116 bas.toValue=[NSNumber numberWithInteger:1]; 117 [layer addAnimation:bas forKey:@"key"]; 118 } 119 120 @end

 

 

 

完成后在要调用的控制器里,仅需几段代码:传进的参数:为0-1

1     LoopProgressView *custom = [[LoopProgressView alloc]initWithFrame:CGRectMake(50, 100, 100, 100)];
2     custom.progress = 0.44;
3     [self.view addSubview:custom];

 

实现后:

已经实现进度条和数字的同步:

 


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