[leetcode]LRU Cache


做个LRU,算法挺简单的。。。

而且好像用处也挺广的(?),用的比较广的一个cache算法

比如我cache只有4这么大,现在有很多元素1,2,2,4,2,5,3

cache                  income:1

1

cache                  income:2

2 1

cache                  income:1

1 2

cache                  income:4

4 1 2

cache                  income:2

2 4 1

cache                  income:5

5 2 4 1

cache                  income:3

3 5 2 4

大概就这么个样子。。。

看出来了吧,新按元素使用率(?)排序,最后使用的放最前面

如果cache不满,新来的放第一个,如果满了,在cache里面就把里面那个放到第一个,如果不在就删除最后一个,然后把新元素放第一个。

ok,算法就说完了。。

talk is cheap , show me the code...

经常看到各种经典算法,感觉都很简单啊。。。

当然这个确实也简单

就是用一个双向链表+map

不用map查找的话就要遍历了。。。时间复杂度就上升了

双向链表的好处就是。。。用map定位到那个节点,然后很方便的移动或者删除啊什么的,单向就做不到啦,因为你要删除还要找prev

双向链表就不写了,用stl的list代替

struct CacheNode{
    int key;
    int value;
    CacheNode(int k , int v) : key(k) , value(v){}
};
class LRUCache{
public:
    LRUCache(int capacity) {
        size = capacity;
    }
    
    int get(int key) {
        if(cacheMap.find(key) != cacheMap.end()){
           auto it = cacheMap[key];
           cacheList.splice(cacheList.begin() , cacheList , it);
           cacheMap[key] = cacheList.begin();
           return cacheList.begin()->value;
        }else{
            return -1;
        }
    }
    
    void set(int key, int value) {
        if (cacheMap.find(key) == cacheMap.end()){
            if(cacheList.size() == size){
                cacheMap.erase(cacheList.back().key);
                cacheList.pop_back();
            }
            cacheList.push_front(CacheNode(key , value));
            cacheMap[key] = cacheList.begin();
        }else{
           auto it = cacheMap[key];
           cacheList.splice(cacheList.begin() , cacheList , it);
           cacheMap[key] = cacheList.begin();
           cacheList.begin()->value = value;
        }
    }
private:
    int size;
    list<CacheNode> cacheList;
    unordered_map<int , list<CacheNode>::iterator > cacheMap;
};

 

 ===update 13/07/2014

从新自己用双向链表实现了一次,虽然原理很简单,但是一些细节总是弄错T_T

所以debug了1个小时,真是伤心。。。

#include <iostream>
#include <unordered_map>
using namespace std;
struct CacheNode {
    int key;
    int value;
    CacheNode* next;
    CacheNode* prev;
    CacheNode(int _key, int _value) {
        key = _key;
        value = _value;
        next = nullptr;
        prev = nullptr;
    }
};
class LRUCache{
public:
    LRUCache(int capacity) {
        _capacity = capacity;
        head = new CacheNode(INT_MIN,-1);
        tail = head->next;
        len = 0;
    }
    
    int get(int key) {
     // cout << "start get" <<endl;
        auto found = cache.find(key);
        if (found != cache.end()) {
            if (found -> second == tail) {
              tail = tail->prev;
            }
            insertToHead(found->second);
            if (tail == head) tail = head -> next;
            return found -> second -> value;
        }
        return -1;
    }
    
    void set(int key, int value) {
        //in cache
     //  cout << "Start  set key = " <<key<<", value="<<value <<endl;
        auto found = cache.find(key);
        if (found != cache.end()) {
  //        cout << "In cache" <<endl;
            found->second->value = value;
            if (found -> second == tail) {
              tail = tail->prev;
            }
            insertToHead(found->second);
            if (tail == head) tail = head->next;
            return ;
        }
      //  cout << "Not in cache"<<endl;
        //not in cache
        //trace
   //     outCache(head);
        if (len == _capacity) {
            // cout << "full" <<endl;
            // cout << "Tail = " << tail <<" Tail->pre = "<< tail->prev << endl;
            CacheNode* tmp = tail -> prev;
            cache.erase(tail->key);
            deleteNodeLink(tail);
          //  cout << "delete done"<<endl;
      //      cout << tail->key << endl;
            delete tail;
            tail = tmp;
            insertToHead(new CacheNode(key, value));
            return ;
        }
        //not full
        insertToHead(new CacheNode(key, value));
        if (tail == nullptr) tail = head->next;
   //     cout << "Tail = " << tail <<endl;
        len++;
     //   cout << len << endl;
    }
private:
   CacheNode* head;
   CacheNode* tail;
   int _capacity;
   int len;
   unordered_map<int, CacheNode*> cache;
   
   void deleteNodeLink(CacheNode* node) {
       CacheNode* prev = nullptr;
       CacheNode* next = nullptr;
       if (node -> prev) prev = node->prev;
       if (prev) {
           prev -> next = node -> next;
       }
       if(node->next) next = node -> next;
       if(next) {
           next -> prev = prev;
       }
   }
   
   void insertToHead(CacheNode* node) {
       deleteNodeLink(node);
       node->prev = head;
       node->next = head->next;
       if (head -> next) head->next->prev = node;
       head->next = node;
       cache[node->key] = node;
   }
   void outCache(CacheNode* root) {
    while(root) {
      cout << root->key << " ";
      root = root -> next;
    }
    cout << endl;
   }
};
int main() {
  LRUCache lru(1);
  lru.set(2,1);
  cout<<lru.get(2)<<endl;
  lru.set(3,2);
  cout<<lru.get(2)<<endl;
  cout<<lru.get(3)<<endl;
}

 


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