CAKeyframeAnimation 关键帧动画


 1     UIBezierPath *path = [UIBezierPath bezierPath];  2     [path moveToPoint:CGPointMake(-40, 100)];  3     [path addLineToPoint:CGPointMake(360, 100)];  4     [path addLineToPoint:CGPointMake(360, 200)];  5     [path addLineToPoint:CGPointMake(-40, 200)];  6     [path addLineToPoint:CGPointMake(-40, 300)];  7     [path addLineToPoint:CGPointMake(360, 300)];  8     
 9     CAKeyframeAnimation *moveAnimation = [CAKeyframeAnimation animationWithKeyPath:@"position"]; 10     moveAnimation.path = path.CGPath; 11     moveAnimation.duration = 8.0f; 12     moveAnimation.rotationMode = kCAAnimationRotateAuto; 13     [shapeLayer addAnimation:moveAnimation forKey:@"moveAnimation"];

 

 1     CAKeyframeAnimation *animation = [CAKeyframeAnimation animationWithKeyPath:@"transform"];  2     
 3     CATransform3D scale1 = CATransform3DMakeScale(0.5, 0.5, 1);  4     CATransform3D scale2 = CATransform3DMakeScale(1.2, 1.2, 1);  5     CATransform3D scale3 = CATransform3DMakeScale(0.9, 0.9, 1);  6     CATransform3D scale4 = CATransform3DMakeScale(1.0, 1.0, 1);  7     
 8     NSArray *frameValues = [NSArray arrayWithObjects:  9  [NSValue valueWithCATransform3D:scale1], 10  [NSValue valueWithCATransform3D:scale2], 11  [NSValue valueWithCATransform3D:scale3], 12  [NSValue valueWithCATransform3D:scale4], 13  nil]; 14     
15  [animation setValues:frameValues]; 16     
17     NSArray *frameTimes = [NSArray arrayWithObjects: 18                            [NSNumber numberWithFloat:0.0], 19                            [NSNumber numberWithFloat:0.5], 20                            [NSNumber numberWithFloat:0.9], 21                            [NSNumber numberWithFloat:1.0], 22  nil]; 23  [animation setKeyTimes:frameTimes]; 24     
25     animation.fillMode = kCAFillModeForwards; 26     animation.duration = .25; 27     
28     [self addAnimation:animation forKey:@"DSPopUpAnimation"];

 

 

基于路径的关键帧动画

 1     CGMutablePathRef path = CGPathCreateMutable();  2     
 3     CGPathMoveToPoint(path, NULL, 50.0, 120.0);  4     CGPathAddCurveToPoint(path, NULL, 50.0, 275.0, 150.0, 275.0, 150.0, 120.0);  5     CGPathAddCurveToPoint(path,NULL,150.0,275.0,250.0,275.0,250.0,120.0);  6     CGPathAddCurveToPoint(path,NULL,250.0,275.0,350.0,275.0,350.0,120.0);  7     CGPathAddCurveToPoint(path,NULL,350.0,275.0,450.0,275.0,450.0,120.0);  8     
 9     CAKeyframeAnimation *anim = [CAKeyframeAnimation animationWithKeyPath:@"position"]; 10  [anim setPath:path]; 11     [anim setDuration:3.0]; 12  [anim setAutoreverses:YES]; 13  CFRelease(path); 14     [self.layer addAnimation:anim forKey:@"path"];

 

基于位置点的关键桢动画

 1     CGPoint pt0 = CGPointMake(50.0, 120.0);  2     CGPoint pt1 = CGPointMake(50.0, 275.0);  3     CGPoint pt2 = CGPointMake(150.0, 275.0);  4     CGPoint pt3 = CGPointMake(150.0, 120.0);  5     CGPoint pt4 = CGPointMake(150.0, 275.0);  6     CGPoint pt5 = CGPointMake(250.0, 275.0);  7     CGPoint pt6 = CGPointMake(250.0, 120.0);  8     CGPoint pt7 = CGPointMake(250.0, 275.0);  9     CGPoint pt8 = CGPointMake(350.0, 275.0); 10     CGPoint pt9 = CGPointMake(350.0, 120.0); 11     CGPoint pt10 = CGPointMake(350.0, 275.0); 12     CGPoint pt11 = CGPointMake(450.0, 275.0); 13     CGPoint pt12 = CGPointMake(450.0, 120.0); 14     NSArray *values = [NSArray arrayWithObjects: 15  [NSValue valueWithCGPoint:pt0], 16  [NSValue valueWithCGPoint:pt1], 17  [NSValue valueWithCGPoint:pt2], 18  [NSValue valueWithCGPoint:pt3], 19  [NSValue valueWithCGPoint:pt4], 20  [NSValue valueWithCGPoint:pt5], 21  [NSValue valueWithCGPoint:pt6], 22  [NSValue valueWithCGPoint:pt7], 23  [NSValue valueWithCGPoint:pt8], 24  [NSValue valueWithCGPoint:pt9], 25  [NSValue valueWithCGPoint:pt10], 26  [NSValue valueWithCGPoint:pt11], 27  [NSValue valueWithCGPoint:pt12], nil]; 28     CAKeyframeAnimation *anim = [CAKeyframeAnimation animationWithKeyPath:@"position"]; 29  [anim setValues:values]; 30     [anim setDuration:3.0]; 31  [anim setAutoreverses:YES]; 32     
33     [self.layer addAnimation:anim forKey:@"path"];

 

旋转180度

 1    CAKeyframeAnimation *keyAnim = [CAKeyframeAnimation animationWithKeyPath:@"transform"];  2             CATransform3D rotation1 = CATransform3DMakeRotation(30 * M_PI/180, 0, 0, -1);  3             CATransform3D rotation2 = CATransform3DMakeRotation(60 * M_PI/180, 0, 0, -1);  4             CATransform3D rotation3 = CATransform3DMakeRotation(90 * M_PI/180, 0, 0, -1);  5             CATransform3D rotation4 = CATransform3DMakeRotation(120 * M_PI/180, 0, 0, -1);  6             CATransform3D rotation5 = CATransform3DMakeRotation(150 * M_PI/180, 0, 0, -1);  7             CATransform3D rotation6 = CATransform3DMakeRotation(180 * M_PI/180, 0, 0, -1);  8             
 9  [keyAnim setValues:[NSArray arrayWithObjects: 10  [NSValue valueWithCATransform3D:rotation1], 11  [NSValue valueWithCATransform3D:rotation2], 12  [NSValue valueWithCATransform3D:rotation3], 13  [NSValue valueWithCATransform3D:rotation4], 14  [NSValue valueWithCATransform3D:rotation5], 15  [NSValue valueWithCATransform3D:rotation6], 16  nil]]; 17  [keyAnim setKeyTimes:[NSArray arrayWithObjects: 18                                   [NSNumber numberWithFloat:0.0], 19                                   [NSNumber numberWithFloat:0.2f], 20                                   [NSNumber numberWithFloat:0.4f], 21                                   [NSNumber numberWithFloat:0.6f], 22                                   [NSNumber numberWithFloat:0.8f], 23                                   [NSNumber numberWithFloat:1.0f], 24  nil]]; 25             [keyAnim setDuration:4]; 26  [keyAnim setFillMode:kCAFillModeForwards]; 27  [keyAnim setRemovedOnCompletion:NO]; 28             [zhiZhenLayer addAnimation:keyAnim forKey:nil];

 


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