[譯]Vulkan教程(27)Image Images Introduction 入門 The geometry has been colored using per-vertex colors so far, which is a rather limited approach. ...
譯 Vulkan教程 開發環境 這是我翻譯 https: vulkan tutorial.com 上的Vulkan教程的第 篇。 In this chapter we ll set up your environment for developing Vulkan applications and install some useful libraries. All of the tools w ...
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[譯]Vulkan教程(27)Image Images Introduction 入門 The geometry has been colored using per-vertex colors so far, which is a rather limited approach. ...
[譯]Vulkan教程(01)入門 接下來我將翻譯(https://vulkan-tutorial.com)上的Vulkan教程。這可能是我學習Vulkan的最好方式,但不是最理想的方式。 我會用“driver(驅動程序)”這樣的方式翻譯某些關鍵詞語,在后續的文字中,則只使用英文。這可以減少 ...
[譯]Vulkan教程(02)概況 這是我翻譯(https://vulkan-tutorial.com)上的Vulkan教程的第2篇。 This chapter will start off with an introduction of Vulkan and the problems ...
操作系統:Windows8.1 顯卡:Nivida GTX965M 開發工具:Visual Studio 2017 相信很多人在開始學習Vulkan開發的起始階段都會在開發環境的配置上下一些功夫,那么本問將會引導大家快速的完成Vulkan在Windows下的開發環境,並使用幾個常用 ...
[譯]Vulkan教程(33)多重采樣 Multisampling 多重采樣 Introduction 入門 Our program can now load multiple levels of detail for textures which fixes artifacts when ...
[譯]Vulkan教程(32)生成mipmap Generating Mipmaps 生成mipmap Introduction 入門 Our program can now load and render 3D models. In this chapter, we will add ...
[譯]Vulkan教程(19)渲染和呈現 Rendering and presentation 渲染和呈現 Setup 設置 This is the chapter where everything is going to come together. We're going ...
[譯]Vulkan教程(04)基礎代碼 General structure 通用結構 In the previous chapter you've created a Vulkan project with all of the proper configuration and tested ...