前言
這是我在大一第一學期C#的課程設計,要求編寫一個模擬雙色球彩票的控制台應用程序,用以實現簡單的模擬選購彩票。
一、雙色球購號號碼生成:
1.系統購號:通過“隨機數”產生雙色球的各個號碼,通過“數組”保存所生成的每一注號碼,並生成系統購號記錄。
2.手動購號:用戶輸入要購買的數字,通過“數組”保存所生成的每一注號碼,並生成手動購號記錄。
二、雙色球開獎號碼生成:
同每一注系統購號號碼生成原理相同。
三、開獎對比:
將開獎結果與手動、系統購號記錄進行對比,輸出中獎結果並打印。
課題介紹
一、功能要求
(1)用 C#語言實現程序設計;
(2)利用結構體進行相關信息處理;
(3)良好的人機互交;
(4)需求設計,滿足功能和非功能需求;
(5)界面設計,內容編排合理,布局合理,易於操作;
(6)結構設計,程序設計合理,邏輯結構清晰,處理流程正確,功能划分明確;
(7)項目設計文檔,項目架構設計正確,詳細描述數據庫設計和項目功能模塊設計;
(8)編碼可讀性,代碼編寫遵循規范,注釋清晰,可讀性強;
(9)項目調試,能夠熟練調試程序;
(10)項目測試,能夠熟練測試程序,找到bug並進行修正;
(11)項目整體運行情況,項目程序能成功運行,無重大Bug,出現Bug也能當場調試通過;
(12)項目答辯,項目講解較為清晰,能正確回答老師的提問。
二、主要任務
(1)運用本學期所學的控制台應用程序;
(2)熟練掌握數組、隨機數、方法、類等;
(3)編寫代碼;
(4)程序分析與調試。
三、運行環境
(1)Win7 /Win10系統;
(2)Visual Studio 2019 開發環境;
四、開發語言
C#語言。
用到的按鍵
功能選擇: QW ER
數字選擇:0123456789
功能確認:Enter
程序設計
一、系統流程
二、特色功能的實現
(1)產生模擬獎池;
(2)生成自定義數據庫;
(3)打印數據,讀取數據;
(4)界面輸出優化;
(5)保護用戶隱私;
(6)程序結束后可繼續查看中獎記錄等。
三、運行展示
參考文獻:
C# 文本文件的讀寫:
https://www.runoob.com/csharp/csharp-text-files.html;
C# 如何改變控制台輸出字體顏色:
https://zhidao.baidu.com/question/1429971132764662059.html;
四、數據保存設計
第1次設計.
用普通數據記錄
第【01】注:紅色球:01 02 03 04 05 06 藍色球:07 【系統購號】時間:2019.06.12 22:02:01
第【02】注:紅色球:06 14 15 22 29 32 藍色球:11 【手動購號】時間:2019.06.12 22:02:07
第2次設計.
去掉固定字符
01_01_02_03_04_05_06_07_系統購號_2019.06.12 22:02:01
02_06_14_15_22_29_32_11_手動購號_2019.06.12 22:02:07
第3次設計.
用標記值 _
01_01_02_03_04_05_06_07_2019.06.12 22:02:01
02_06_14_15_22_29_32_11_2019.06.12 22:02:07
第4次設計.
用標記值 X R B T
X01R010203040506B07T2019.06.12 22:02:01
X02R061415222932B11T2019.06.12 22:02:07
核心代碼
Program.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:Program.cs
// description:程序入口文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Program
{
public static void Main(string[] args)
{
Class1 myclass1_guize = new Class1();
Class3 myclass3_xuanhao = new Class3();
Class4 myclass4_kaijiang = new Class4();
myclass4_kaijiang.ShanChuXiTongWenJian();//刪除程序啟動前創建的系統購號記錄
myclass4_kaijiang.ShanChuShouDongWenJian();//刪除程序啟動前創建的手動購號記錄
Console.WriteLine(" @摘繁華 版權所有");
Console.WriteLine("你好!歡迎你進入摘繁華的模擬雙色球程序!\n");
Console.WriteLine("===================================================程序開始===================================================");
int biaojizhi = 1;
while (biaojizhi != 0)
{
Console.WriteLine("請選擇:1.不了解雙色球規則,查看規則【Q/q】; \t2.了解雙色球規則,進入模擬【W/w】; \t3.結束本程序【E/e】;");
string xuanze =Console.ReadLine().ToUpper();
switch (xuanze)
{
case "Q":
Console.WriteLine("你選擇了查看雙色球規則;");
myclass1_guize.GuiZe();
break;
case "W":
Console.WriteLine("你選擇了進入模擬;");
myclass3_xuanhao.HaoMa();
break;
case "E":
Console.WriteLine("你選擇了結束程序!");
biaojizhi = 0;
break;
default:
Console.WriteLine("你的輸入有誤,請重新選擇!");
break;
}
}
Console.WriteLine("===================================================程序結束===================================================");
Console.WriteLine("程序結束,按任意鍵退出。");
Console.WriteLine(" @摘繁華 版權所有");
Console.ReadKey(true);
}
}
}
1_游戲規則.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:1_游戲規則.cs
// description:游戲規則文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Class1
{
public void GuiZe()
{
Console.ForegroundColor = ConsoleColor.Cyan;
Console.WriteLine("一、玩法及說明\n" +
"雙色球投注區分為紅球號碼區和藍球號碼區,紅球號碼范圍為01~33,藍球號碼范圍為01~16。雙色球每期從33個紅球中\n" +
"開出6個號碼,從16個藍球中開出1個號碼作為中獎號碼,雙色球玩法即是競猜開獎號碼的6個紅球號碼和1個藍球號碼,順\n" +
"序不限。");
Console.WriteLine("二、設獎及中獎\n" +
"|------|-----------|--------|-----------------------------------------------------------------|--------|\n" +
"| | 中獎條件 | | | |\n" +
"| 獎級 |-----------|中獎說明| 單注獎金 |單注賠率|\n" +
"| | 紅球 |藍球| | | |\n" +
"|------|------|----|--------|-----------------------------------------------------------------|--------|\n" +
"| | | | | 當獎池資金低於1億元時,獎金總額為當期高等獎獎金的75%與獎池中| |\n" +
"| | | | |累積的獎金之和,單注獎金按注均分,單注最高限額封頂500萬元。 | |\n" +
"| | | | | 當獎池資金高於1億元(含)時,獎金總額包括兩部分,一部分為當期 | |\n" +
"|一等獎|RRRRRR| B | 中6+1 |高等獎獎金的55 % 與獎池中累積的獎金之和,單注獎金按注均分,單注最| —— |\n" +
"| | | | |高限額封頂500萬元;另一部分為當期高等獎獎金的20%,單注獎金按注均分| |\n" +
"| | | | |,單注最高限額封頂500萬元。 | |\n" +
"|------|------|----|--------|-----------------------------------------------------------------|--------|\n" +
"|二等獎|RRRRRR| | 中6+0 | 當期高等獎獎金的25% | —— |\n" +
"|------|------|----|--------|-----------------------------------------------------------------|--------|\n" +
"|三等獎|RRRRR | B | 中5+1 | 單注獎金額固定為3000元 | 1:1500 |\n" +
"|------|------|----|--------|-----------------------------------------------------------------|--------|\n" +
"| |RRRRR | | 中5+0 | | |\n" +
"|四等獎|------|----|--------| 單注獎金額固定為200元 | 1:100 |\n" +
"| |RRRRR | B | 中4+1 | | |\n" +
"|------|------|----|--------|-----------------------------------------------------------------|--------|\n" +
"| |RRRR | | 中4+0 | | |\n" +
"|五等獎|------|----|--------| 單注獎金額固定為10元 | 1:5 |\n" +
"| |RRR | B | 中3+1 | | |\n" +
"|------|------|----|--------|-----------------------------------------------------------------|--------|\n" +
"| |RR | B | 中2+0 | | |\n" +
"| |------|----|--------| | |\n" +
"|六等獎|R | B | 中1+1 | 單注獎金額固定為5元 | 1:2.5 |\n" +
"| |------|----|--------| | |\n" +
"| | | B | 中0+1 | | |\n" +
"|------|------|----|--------|-----------------------------------------------------------------|--------|");
Console.WriteLine("注:\n" +
"1、高等獎獎金=獎金總額-固定獎獎金。\n" +
"2、當獎池獎金超過1億元(含)時,下期一等獎獎金總額包括兩部分,一部分為高等獎獎金的55 % 與獎池獎金之和,單注\n" +
"獎金按注均分,封頂500萬元;另一部分為高等獎獎金的20 %,單注獎金按注均分,封頂500萬元。 \n" +
"3、獎池獎金在1億元以下時,單注獎金封頂500萬元。");
Console.ForegroundColor = ConsoleColor.Gray;
Console.WriteLine("你已查看完雙色球規則!\n");
}
}
}
2_賬戶資金.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:2_賬戶資金.cs
// description:賬戶資金文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
public class Class2_ZiJi
{
public void ZiJin_shouci()
{
Class2_ZiJinBianHua myclass_chushiyue = new Class2_ZiJinBianHua();
Console.WriteLine("為了你的首次體驗,系統已為你贈送100元用於購買雙色球,你的賬戶初始余額為:{0:C}元;\n", FormatMoney(myclass_chushiyue.ChuShiYuE(100)));//輸出初始余額
}
//手動存取金額
public void ZiJin_cunqu()
{
Class2_ZiJinBianHua myclass_cunqu = new Class2_ZiJinBianHua();
Console.WriteLine("請輸入你的賬戶存取額(正為存入,負為取出):");
int cunruzhi = int.Parse(Console.ReadLine());
if (cunruzhi >= 0)//輸出賬戶存入的存入額
{
Console.WriteLine("\t已存入金額為:{0:C}元;", FormatMoney(Math.Abs(cunruzhi)));
}
else
{
if (Math.Abs(cunruzhi) > myclass_cunqu.YuE)
{
Console.WriteLine("\t取出金額不能大於賬戶的余額:{0}元;",FormatMoney(myclass_cunqu.YuE));
}
else
{
Console.WriteLine("\t已取出金額為:{0:C}元;", FormatMoney(Math.Abs(cunruzhi)));
}
}
//輸出賬戶余額
myclass_cunqu.CunQu(cunruzhi);
Console.WriteLine("\t你的賬戶的余額為:{0:C}元;", FormatMoney(myclass_cunqu.YuE));
}
//格式化金額
public string FormatMoney(int money)
{
if (money.ToString().Length > 4)
{
string fenge1 = money.ToString().Substring(0, money.ToString().Length - 4);
string fenge2 = money.ToString().Substring(money.ToString().Length - 4, 4);
if (fenge1.Length > 4)
{
return FormatMoney(Convert.ToInt32(fenge1)) + "," + fenge2;
}
else
{
return fenge1 + "," + fenge2;
}
}
else
{
return money.ToString();
}
}
//購號花費金額
public void ZiJin_qu(int zhushu)
{
Class2_ZiJinBianHua myclass_qu = new Class2_ZiJinBianHua();
int cunruzhi = -2 * zhushu;
if (cunruzhi < 0)//輸出賬戶存入的存入額
{
Console.WriteLine("\t已花費金額為:{0:C}元;", FormatMoney(Math.Abs(cunruzhi)));
}
//輸出賬戶余額
myclass_qu.CunQu(cunruzhi);
Console.WriteLine("\t你的賬戶的余額為:{0:C}元;", FormatMoney(myclass_qu.YuE));
}
//中獎存入金額
public void ZiJin_cun(int cunruzhi)
{
Class2_ZiJinBianHua myclass_cun = new Class2_ZiJinBianHua();
if (cunruzhi > 0)//輸出賬戶存入的存入額
{
Console.WriteLine("\t你的賬戶已存入金額為:{0:C}元;", FormatMoney(cunruzhi));
}
//輸出賬戶余額
myclass_cun.CunQu(cunruzhi);
Console.WriteLine("\t你的賬戶的余額為:{0:C}元;", FormatMoney(myclass_cun.YuE));
}
}
public class Class2_ZiJinBianHua
{
public int ChuShiYuE(int chushiyue)//接受初始余額
{
YuE = chushiyue;
return YuE;
}
public void CunQu(int cunqu) //接受存錢
{
YuE = YuE + cunqu;
}
private static int yue; //余額
public int YuE
{
get
{
return yue;
}
set
{
if (value >= 0)
yue = value;
}
}
}
}
3_0模擬選號.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Collections;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:3_0模擬選號.cs
// description:模擬選號文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Class3
{
public void HaoMa()
{
Class3_1 myclass3_1_xitong = new Class3_1();
Class3_2 myclass3_2_shoudong = new Class3_2();
Class3_3 myclass3_3_kaijiang = new Class3_3();
Console.WriteLine();
Console.WriteLine(" =======================================模擬雙色球開始=======================================");
Class2_ZiJi myclass2_zijin = new Class2_ZiJi();
myclass2_zijin.ZiJin_shouci();//賬戶資金
int biaojizhi = 1;
while (biaojizhi != 0)
{
Console.WriteLine("請選擇:1.系統購號【Q/q】; \t2.手動購號【W/w】;\t3.對已購雙色球開獎【E/e】; \t4.返回主菜單【R/r】;");
string xuanze = Console.ReadLine().ToUpper();
switch (xuanze)
{
case "Q":
Console.WriteLine("你選擇了系統購號;");
myclass3_1_xitong.XiTong();
break;
case "W":
Console.WriteLine("你選擇了手動購號;");
myclass3_2_shoudong.ShouDong();
break;
case "E":
Console.WriteLine("你選擇了對已購買雙色球開獎;");
myclass3_3_kaijiang.ZhongJiang();
break;
case "R":
Console.WriteLine("你選擇了返回主菜單;");
biaojizhi = 0;
break;
default:
Console.WriteLine("你的輸入有誤,請重新輸入!");
break;
}
}
Console.WriteLine(" =======================================模擬雙色球結束=======================================");
Console.WriteLine();
}
}
}
3_1系統購號.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:3_1系統購號.cs
// description:系統購號文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Class3_1
{
Class2_ZiJi myclass2_zijin = new Class2_ZiJi();
Class2_ZiJinBianHua myclass2_yue = new Class2_ZiJinBianHua();
Class4 XiTong_myclass4 = new Class4();
Random random = new Random();
private int[] xitonggouhao = new int[7];
public void XiTong()//系統購買
{
Console.WriteLine();
Console.WriteLine(" =============================系統購號開始=============================");
Console.WriteLine("請輸入你要購買幾注雙色球:");
int zhushu = int.Parse(Console.ReadLine());//定義購買雙色球的注數
if ((decimal)zhushu * 2 > myclass2_yue.YuE)//判斷余額
{
while ((decimal)zhushu * 2 > myclass2_yue.YuE)
{
Console.WriteLine("\t你的賬戶余額不夠購買{0}注雙色球,請充值;", zhushu);
myclass2_zijin.ZiJin_cunqu();
Console.WriteLine("請輸入你要購買幾注雙色球:");
zhushu = int.Parse(Console.ReadLine());
}
}
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t系統正在為你購買【{0}】注雙色球...", zhushu);
Console.ForegroundColor = ConsoleColor.Gray;
for (int zhushujishu = 1; zhushujishu <= zhushu; zhushujishu++)
{
Console.Write("第【{0,2}】注:", zhushujishu);
Red();
Blue();
Console.Write("\t【系統購號】");
Console.Write("時間:{0}", DateTime.Now.ToString());
XiTong_myclass4.XiTongGouHaoJiLu(zhushujishu, xitonggouhao);
Console.WriteLine();
}
Console.WriteLine("\t系統已為你完成購買【{0,2}】注雙色球!", zhushu);
myclass2_zijin.ZiJin_qu(zhushu);
Console.WriteLine(" =============================系統購號結束=============================");
Console.WriteLine(" (你可以選擇繼續購號或開獎)");
Console.WriteLine();
}
private void Red()//紅色球
{
int[] zuheredshuzi = new int[6];//定義紅色球數組
for (int everyzhushushuzi = 0; everyzhushushuzi < zuheredshuzi.Length; everyzhushushuzi++)
{
int redshuzi = random.Next(1, 34);//產生隨機數字(1-33)
redshuzi = RedChongFu(everyzhushushuzi, zuheredshuzi, redshuzi);
zuheredshuzi[everyzhushushuzi] = redshuzi;
}
RedShengXu(zuheredshuzi);
RedShuChu(zuheredshuzi);
}
private int RedChongFu(int everyzhushushuzi,int[] zuheredshuzi,int redshuzi)//紅色球_重復數字檢驗
{
for (int chongfu = 0; chongfu < everyzhushushuzi; chongfu++)
{
while (redshuzi == zuheredshuzi[chongfu])
{
redshuzi = random.Next(1, 34);
redshuzi = RedChongFu(everyzhushushuzi, zuheredshuzi, redshuzi);
}
}
return redshuzi;
}
private void RedShengXu(int[] zuheredshuzi)//紅色球_升序
{
for (int i = 0; i < zuheredshuzi.Length - 1; i++)
{
for (int j = 0; j < zuheredshuzi.Length - 1 - i; j++)
{
if (zuheredshuzi[j] > zuheredshuzi[j + 1])
{
int max = zuheredshuzi[j];
zuheredshuzi[j] = zuheredshuzi[j + 1];
zuheredshuzi[j + 1] = max;
}
}
}
}
private void RedShuChu(int[] zuheredshuzi)//紅色球_輸出
{
Console.Write("紅色球:");
for (int shuchu = 0; shuchu < zuheredshuzi.Length; shuchu++)
{
System.Threading.Thread.Sleep(50);
Console.ForegroundColor = ConsoleColor.Red;
Console.Write("{0,2:D2} ", zuheredshuzi[shuchu]);
xitonggouhao[shuchu] = zuheredshuzi[shuchu];
Console.ForegroundColor = ConsoleColor.Gray;
}
}
private void Blue()//藍色球
{
int blueshuzi = random.Next(1, 17);//產生隨機數字(1-16)
Console.Write("藍色球:");//輸出
System.Threading.Thread.Sleep(50);
Console.ForegroundColor = ConsoleColor.Blue;
Console.Write("{0,2:D2} ", blueshuzi);
xitonggouhao[6] = blueshuzi;
Console.ForegroundColor = ConsoleColor.Gray;
}
}
}
3_2手動購號.cs
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:3_2手動購號.cs
// description:手動購號文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Class3_2
{
Class2_ZiJi myclass2_zijin = new Class2_ZiJi();
Class2_ZiJinBianHua myclass2_yue = new Class2_ZiJinBianHua();
Class4 ShouDong_myclass4 = new Class4();
private int[] shoudonggouhao = new int[7];
public void ShouDong()//手動購買
{
Console.WriteLine();
Console.WriteLine(" =============================手動購號開始=============================");
Console.WriteLine("請輸入你要購買幾注雙色球:");
int zhushu = int.Parse(Console.ReadLine());
if ((decimal)zhushu * 2 > myclass2_yue.YuE)//判斷余額
{
while ((decimal)zhushu * 2 > myclass2_yue.YuE)
{
Console.WriteLine("\t你的賬戶余額不夠購買{0}注雙色球,請充值;", zhushu);
myclass2_zijin.ZiJin_cunqu();
Console.WriteLine("請輸入你要購買幾注雙色球:");
zhushu = int.Parse(Console.ReadLine());
}
}
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t你正在手動購買【{0}】注雙色球...", zhushu);
Console.ForegroundColor = ConsoleColor.Gray;
for (int zhushujishu = 1; zhushujishu <= zhushu; zhushujishu++)//對注數進行計數
{
int[] allredshuzi = new int[6];//定義紅色球數字組合后的數組
int blueshuzi = 0;//定義藍色球數字
Red(zhushujishu, allredshuzi);//調用紅色球方法
blueshuzi = Blue(zhushujishu);//調用藍色球方法
Console.Write("第【{0,2}】注:", zhushujishu);
ShuChu(zhushujishu, allredshuzi, blueshuzi);//組合輸出雙色球
Console.Write("\t【手動購號】");
Console.Write("時間:{0}", DateTime.Now.ToString());
ShouDong_myclass4.ShouDongGouHaoJiLu(zhushujishu, shoudonggouhao);
Console.WriteLine();
}
Console.WriteLine("\t你已完成手動購買【{0,2}】注雙色球!", zhushu);
myclass2_zijin.ZiJin_qu(zhushu);
Console.WriteLine(" =============================手動購號結束=============================");
Console.WriteLine(" (你可以選擇繼續購號或開獎)");
Console.WriteLine();
}
private void Red(int zhushujishu, int[] allredshuzi)//紅色球
{
Console.WriteLine("請輸入第[{0,2}]注你要選擇的(1-33之間的)6個[紅色球]號碼:", zhushujishu);
for (int everyzhushushuzi = 0; everyzhushushuzi < allredshuzi.Length; everyzhushushuzi++)
{
Console.Write("第{0}位:", everyzhushushuzi + 1);
int redshuzi = int.Parse(Console.ReadLine());
redshuzi = RedPanDuan(everyzhushushuzi, redshuzi, allredshuzi); //紅色球_判斷
allredshuzi[everyzhushushuzi] = redshuzi;
}
RedShengXu(allredshuzi);//調用紅色球_升序的方法
}
private int RedPanDuan(int everyzhushushuzi, int redshuzi, int[] allredshuzi)
{
redshuzi = RedFanWei(everyzhushushuzi, redshuzi);//調用紅色球_范圍的方法
redshuzi = RedChongFu(everyzhushushuzi, redshuzi, allredshuzi);//調用紅色球_重復數字檢驗的方法
return redshuzi;
}
private int RedFanWei(int everyzhushushuzi, int redshuzi)//紅色球_范圍
{
while (!(redshuzi >= 1 && redshuzi <= 33))
{
if (!(redshuzi >= 1 && redshuzi <= 33))//判斷輸入數字是否在(1-33)范圍內,若不是,重新輸入,若是,賦值
{
Console.Write("第{0}位數:(輸入范圍錯誤![{1}]超出了輸入范圍,請重新輸入(1-33之間)的數)", everyzhushushuzi + 1, redshuzi);
redshuzi = int.Parse(Console.ReadLine());
redshuzi = RedFanWei(everyzhushushuzi, redshuzi);
break;
}
}
return redshuzi;
}
private int RedChongFu(int everyzhushushuzi, int redshuzi, int[] allredshuzi)//紅色球_重復數字檢驗
{
int xuhao = 0;
int chongfubiaojizhi = 0;
for (int i = 0; i < everyzhushushuzi; i++)
{
if (redshuzi == allredshuzi[i])
{
xuhao = i;
chongfubiaojizhi++;
}
}
if (chongfubiaojizhi != 0)
{
int biaojizhi = 1;
while (biaojizhi != 0)
{
string chongfutishi = "除";
for (int shuchu = 0; shuchu < everyzhushushuzi; shuchu++)
{
string chongfushu = "";
for (int t = 0; t <= shuchu; t++)
{
chongfushu = "[" + Convert.ToString(allredshuzi[t]) + "]";
}
chongfutishi = chongfutishi + chongfushu;
}
Console.Write("第{0}位數:(輸入重復錯誤!你購買的第{1}位數字已存在數字{2},請重新輸入(1-33之間)({3})的數)", everyzhushushuzi + 1, xuhao + 1, redshuzi, chongfutishi);
redshuzi = int.Parse(Console.ReadLine());
redshuzi = RedPanDuan(everyzhushushuzi, redshuzi, allredshuzi);
biaojizhi = 0;
}
}
return redshuzi;
}
private void RedShengXu(int[] allredshuzi)//紅色球_升序
{
for (int i = 0; i < allredshuzi.Length - 1; i++)
{
for (int j = 0; j < allredshuzi.Length - 1 - i; j++)
{
if (allredshuzi[j] > allredshuzi[j + 1])
{
int max = allredshuzi[j];
allredshuzi[j] = allredshuzi[j + 1];
allredshuzi[j + 1] = max;
}
}
}
}
private int Blue(int zhushujishu)//藍色球
{
Console.WriteLine("請輸入第[{0,2}]注你要選擇的(1-16之間的)1個[藍色球]號碼:", zhushujishu);
Console.Write("第1位:");
int blueshuzi = int.Parse(Console.ReadLine());
blueshuzi = BlueFanWei(blueshuzi);//調用藍色球_范圍的方法
return blueshuzi;
}
private int BlueFanWei(int blueshuzi)//藍色球_范圍
{
while (!(blueshuzi >= 1 && blueshuzi <= 16))//判斷輸入數字是否在(1-16)范圍內,若是,返回值,若不是,重新輸入
{
if (!(blueshuzi >= 1 && blueshuzi <= 16))
{
Console.Write("第1位數:(輸入范圍錯誤!請重新輸入(1-16之間)的數)");
blueshuzi = int.Parse(Console.ReadLine());
}
}
return blueshuzi;
}
private void ShuChu(int zhushujishu, int[] allredshuzi, int blueshuzi)//總輸出
{
ShuChuRed(allredshuzi);
ShuChuBlue(zhushujishu, blueshuzi);
}
private void ShuChuRed(int[] allredshuzi)//紅色球_輸出
{
Console.Write("紅色球:");
for (int shuchu = 0; shuchu < allredshuzi.Length; shuchu++)
{
Console.ForegroundColor = ConsoleColor.Red;
Console.Write("{0,2:D2} ", allredshuzi[shuchu]);
shoudonggouhao[shuchu] = allredshuzi[shuchu];
Console.ForegroundColor = ConsoleColor.Gray;
}
}
private void ShuChuBlue(int zhushujishu, int blueshuzi)//藍色球_輸出
{
Console.Write("藍色球:");
Console.ForegroundColor = ConsoleColor.Blue;
Console.Write("{0,2:D2} ", blueshuzi);
shoudonggouhao[6] = blueshuzi;
Console.ForegroundColor = ConsoleColor.Gray;
}
}
}
3_3模擬開獎.cs
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:3_3模擬開獎.cs
// description:模擬開獎文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Class3_3
{
/*------------中獎入口-----------判斷是否開獎(判斷記錄存在)------------開獎結果------------查找數據-------------*/
private readonly string duquming_kaijiang_xitong = "系統購號";
private readonly string duquming_kaijiang_shoudong = "手動購號";
private bool chazhaojilu;
private int hangshu;
private int monijiangchi;//模擬獎池
private int zong_zhongjiang = 0;//中獎總數
private int yi_zhongjiang = 0;//一等獎總數
private int er_zhongjiang = 0;//二等總數
private int san_zhongjiang = 0;//三等總數
private int si_zhongjiang = 0;//四等總數
private int wu_zhongjiang = 0;//五等總數
private int liu_zhongjiang = 0;//六等總數
public int[] kaijianghong = new int[7];
private string zhongjiangdengji;
private int zhongjiangjine;
private int zhongjiangjine_zong;
Class5 myclass5_duqu = new Class5();
Class2_ZiJi myclass2_zijin = new Class2_ZiJi();
/*--------------中獎入口----------------*/
public void ZhongJiang()
{
PanDuan_kaijiang(); //判斷是否開獎
//判斷記錄存在、開獎結果
if (chazhaojilu) { ChaZhao_shuju(); }//記錄存在時查找數據
ShanChu_gouhaojilu();//刪除購號記錄
}
Class4 myclass4_dayin = new Class4();
/*--------------判斷是否開獎----------------*/
private void PanDuan_kaijiang()
{
myclass4_dayin.ShanChuKaiJiangWenJian();//刪除開獎前創建的模擬開獎歷史記錄
Console.WriteLine();
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t正在判斷是否開獎...");
Console.ForegroundColor = ConsoleColor.Gray;
System.Threading.Thread.Sleep(500);
chazhaojilu = myclass5_duqu.ChaZhao();
PanDuan_jilucunzai(chazhaojilu);//判斷記錄存在
}
/*--------------判斷記錄存在----------------*/
private void PanDuan_jilucunzai(bool panduancunzai)
{
Console.ForegroundColor = ConsoleColor.Green;
Console.Write("\t正在判斷是否存在購號記錄...");
Console.ForegroundColor = ConsoleColor.Gray;
System.Threading.Thread.Sleep(500);
if (panduancunzai)
{
Console.Write("\t存在購號記錄,即將開獎!\n");
KaiJiang();//存在購號記錄后開獎
}
else
{
Console.Write("\t你沒有任何形式的購號記錄,請先購號后開獎!\n");
Console.WriteLine();
}
Console.ForegroundColor = ConsoleColor.Gray;
}
/*--------------開獎結果----------------*/
public void KaiJiang()//產生開獎號
{
Console.WriteLine();
Console.WriteLine(" ================模擬開獎開始================");
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t正在產生開獎號碼...");
Console.ForegroundColor = ConsoleColor.Gray;
Console.Write("【開獎號碼】");
Red();
Blue();
Console.Write("\t【模擬開獎】");
Console.Write("時間:{0}\n", DateTime.Now.ToString());
Console.WriteLine("\t開獎號碼已產生!\n");
Console.ForegroundColor = ConsoleColor.Green;
Console.Write("\t正在計算獎池金額...");
Console.ForegroundColor = ConsoleColor.Gray;
Random jiangchi = new Random();
monijiangchi = jiangchi.Next(56214873, 942746513);
System.Threading.Thread.Sleep(3000);
Console.Write("\t本次開獎獎池金額為:[{0}]元;\n", myclass2_zijin.FormatMoney(monijiangchi));
myclass4_dayin.MoNiKaiJiang(kaijianghong, myclass2_zijin.FormatMoney(monijiangchi));//打印模擬開獎記錄
Console.WriteLine(" ================模擬開獎結束================");
Console.WriteLine();
}
private void Red()//紅色球
{
int[] zuheredshuzi = new int[6];//定義紅色球數組
Random red = new Random();
for (int everyzhushushuzi = 0; everyzhushushuzi < zuheredshuzi.Length; everyzhushushuzi++)
{
int redshuzi = red.Next(1, 34);//產生隨機數字(1-33)
redshuzi = RedChongFu(everyzhushushuzi, zuheredshuzi, redshuzi);
zuheredshuzi[everyzhushushuzi] = redshuzi;
}
RedShengXu(zuheredshuzi);
RedShuChu(zuheredshuzi);
}
private int RedChongFu(int everyzhushushuzi, int[] zuheredshuzi, int redshuzi)//紅色球_重復數字檢驗
{
Random redchongfu = new Random();
for (int chongfu = 0; chongfu < everyzhushushuzi; chongfu++)
{
while (redshuzi == zuheredshuzi[chongfu])
{
redshuzi = redchongfu.Next(1, 34);
redshuzi = RedChongFu(everyzhushushuzi, zuheredshuzi, redshuzi);
}
}
return redshuzi;
}
private void RedShengXu(int[] zuheredshuzi)//紅色球_升序
{
for (int i = 0; i < zuheredshuzi.Length - 1; i++)
{
for (int j = 0; j < zuheredshuzi.Length - 1 - i; j++)
{
if (zuheredshuzi[j] > zuheredshuzi[j + 1])
{
int max = zuheredshuzi[j];
zuheredshuzi[j] = zuheredshuzi[j + 1];
zuheredshuzi[j + 1] = max;
}
}
}
}
private void RedShuChu(int[] zuheredshuzi)//紅色球_輸出
{
Console.Write("紅色球:");
for (int shuchu = 0; shuchu < zuheredshuzi.Length; shuchu++)
{
System.Threading.Thread.Sleep(500);
Console.ForegroundColor = ConsoleColor.Red;
Console.Write("{0,2:D2} ", zuheredshuzi[shuchu]);
kaijianghong[shuchu] = zuheredshuzi[shuchu];
Console.ForegroundColor = ConsoleColor.Gray;
}
}
private void Blue()//藍色球
{
Random blue = new Random();
System.Threading.Thread.Sleep(500);
int blueshuzi = blue.Next(1, 17);//產生隨機數字(1-16)
Console.Write("藍色球:");//輸出
Console.ForegroundColor = ConsoleColor.Blue;
Console.Write("{0,2:D2} ", blueshuzi);
kaijianghong[6] = blueshuzi;
Console.ForegroundColor = ConsoleColor.Gray;
}
/*--------------查找數據----------------*/
public void ChaZhao_shuju()
{
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t正在查找數據,請稍候...");
Console.ForegroundColor = ConsoleColor.Gray;
Console.WriteLine(" ========查看中獎開始========");
ChaZhao_shuju_xitong(); //查找數據_系統
ChaZhao_shuju_shoudong();//查找數據_手動
if (zong_zhongjiang == 0)
{
Console.WriteLine("\t抱歉,你沒有中獎!");
}
else
{
Console.WriteLine("\t你共中獎[{0}]注,獲得總獎金:[{7}]元!其中:\n" +
"\t一等獎[{1}]注;" +
"二等獎[{2}]注;" +
"三等獎[{3}]注;" +
"四等獎[{4}]注;" +
"五等獎[{5}]注;" +
"六等獎[{6}]注;", zong_zhongjiang, yi_zhongjiang, er_zhongjiang, san_zhongjiang, si_zhongjiang, wu_zhongjiang, liu_zhongjiang, myclass2_zijin.FormatMoney(zhongjiangjine_zong));
}
myclass2_zijin.ZiJin_cun(zhongjiangjine_zong);
myclass4_dayin.MoNiKaiJiang_zhongjiang_jine_zong(zong_zhongjiang, yi_zhongjiang, er_zhongjiang, san_zhongjiang, si_zhongjiang, wu_zhongjiang, liu_zhongjiang, myclass2_zijin.FormatMoney(zhongjiangjine_zong));
Console.WriteLine(" ========查看中獎結束========");
zong_zhongjiang = 0;//總中獎數清零
yi_zhongjiang = 0;//一等獎總數清零
er_zhongjiang = 0;//二等總數清零
san_zhongjiang = 0;//三等總數清零
si_zhongjiang = 0;//四等總數清零
wu_zhongjiang = 0;//五等總數清零
liu_zhongjiang = 0;//六等總數清零
zhongjiangjine_zong = 0;//總中獎金額清零
}
public void ChaZhao_shuju_xitong()//查找數據_系統
{
bool xitong_cunzai = myclass5_duqu.ChaZhao_xitong();//判斷是否存在系統購號記錄
if (xitong_cunzai)
{
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t查找到系統購號數據,正在讀取...");
Console.ForegroundColor = ConsoleColor.Gray;
DuQu_hangshu(duquming_kaijiang_xitong);
}
else
{
Console.WriteLine("\t你沒有系統購號數據!");
}
}
public void ChaZhao_shuju_shoudong()//查找數據_手動
{
bool shoudong_cunzai = myclass5_duqu.ChaZhao_shoudong();//判斷是否存在手動購號記錄
if (shoudong_cunzai)
{
Console.ForegroundColor = ConsoleColor.Green;
Console.WriteLine("\t查找到手動購號數據,正在讀取...");
Console.ForegroundColor = ConsoleColor.Gray;
DuQu_hangshu(duquming_kaijiang_shoudong);
}
else
{
Console.WriteLine("\t你沒有手動購號數據!");
}
}
/*-----------------讀取數據-------------判斷數據---------------判斷中獎----------------輸出中獎-----------刪除購號記錄-----------*/
/*--------------讀取數據----------------*/
public void DuQu_hangshu(string duquming)
{
//讀取行數
hangshu = myclass5_duqu.DuQu_hang(duquming);
//判斷數據
PanDuan_shuju(duquming);
}
/*--------------判斷數據----------------*/
public void PanDuan_shuju(string duquming)
{
int red = 0;
int blue = 0;
int[] duqu = new int[7];
duqu = myclass5_duqu.DuQu_shuzi;
for (int everyhang = 1; everyhang <= hangshu; everyhang++)
{
//讀取數據
myclass5_duqu.DuQu_shuju(everyhang, duquming);
for (int kaijianghong_weishu = 0; kaijianghong_weishu < kaijianghong.Length - 1; kaijianghong_weishu++)//開獎號數字
{
for (int duququ_weishu = 0; duququ_weishu < 6; duququ_weishu++)//讀取號數字
{
if (kaijianghong[kaijianghong_weishu] == duqu[duququ_weishu])
{
red++;
}
}
}
if (kaijianghong[6] == duqu[6])
{
blue = 1;
}
PanDuan_zhongjiang(myclass5_duqu.DuQu_xuhao, red, blue, myclass5_duqu.DuQu_time, duqu, duquming);
red = 0;//對比之后紅色計數歸零
blue = 0;//對比之后藍色計數歸零
}
}
/*--------------判斷中獎----------------*/
public void PanDuan_zhongjiang(int xuhao, int red, int blue, string time, int[] duqu, string duquming)
{
bool shuchu = false;
if (red == 6 && blue == 1)
{
zhongjiangdengji = "一";
zhongjiangjine = Convert.ToInt32(monijiangchi * 0.6);
if (monijiangchi >= 100000000)
{
zhongjiangjine = 5000000;
}
zong_zhongjiang++;
yi_zhongjiang++;
shuchu = true;
}
if (red == 6 && blue == 0)
{
zhongjiangdengji = "二";
zhongjiangjine = Convert.ToInt32(monijiangchi * 0.2);
if (monijiangchi >= 100000000)
{
zhongjiangjine = 500000;
}
zong_zhongjiang++;
er_zhongjiang++;
shuchu = true;
}
if (red == 5 && blue == 1)
{
zhongjiangdengji = "三";
zhongjiangjine = 3000;
zong_zhongjiang++;
san_zhongjiang++;
shuchu = true;
}
if ((red == 5 && blue == 0) || (red == 4 && blue == 1))
{
zhongjiangdengji = "四";
zhongjiangjine = 200;
zong_zhongjiang++;
si_zhongjiang++;
shuchu = true;
}
if ((red == 4 && blue == 0) || (red == 3 && blue == 1))
{
zhongjiangdengji = "五";
zhongjiangjine = 10;
zong_zhongjiang++;
wu_zhongjiang++;
shuchu = true;
}
if ((red == 2 && blue == 1) || (red == 1 && blue == 1) || (red == 0 && blue == 1))
{
zhongjiangdengji = "六";
zhongjiangjine = 5;
zong_zhongjiang++;
liu_zhongjiang++;
shuchu = true;
}
if (shuchu)
{
zhongjiangjine_zong += zhongjiangjine;
PanDuan_shuchu(xuhao, duqu, time, duquming);
Console.Write("\t[該注中了{0}等獎!獲得獎金:{1}元;]", zhongjiangdengji, myclass2_zijin.FormatMoney(zhongjiangjine));
myclass4_dayin.MoNiKaiJiang_zhongjiang_jine(zhongjiangdengji, myclass2_zijin.FormatMoney(zhongjiangjine));
Console.WriteLine();
}
}
/*--------------中獎輸出----------------*/
public void PanDuan_shuchu(int xuhao, int[] duqu, string time, string duquming)
{
Console.Write("第【{0,2}】注:紅色球:", xuhao);
Console.ForegroundColor = ConsoleColor.Red;
for (int i = 0; i < 6; i++)
{
Console.Write("{0,2:D2} ", duqu[i]);
}
Console.ForegroundColor = ConsoleColor.Gray;
Console.Write("藍色球:");
Console.ForegroundColor = ConsoleColor.Blue;
Console.Write("{0,2:D2}", duqu[6]);
Console.ForegroundColor = ConsoleColor.Gray;
Console.Write("\t【{0}】", duquming);
Console.Write("時間:{0}", time);
myclass4_dayin.MoNiKaiJiang_zhongjiang(xuhao, duqu, time, duquming);
}
/*--------------刪除購號記錄----------------*/
private void ShanChu_gouhaojilu()
{
myclass4_dayin.ShanChuXiTongWenJian();//刪除上一次開獎前創建的系統購號記錄
myclass4_dayin.ShanChuShouDongWenJian();//刪除上一次開獎前創建的手動購號記錄
}
}
}
4_打印數據.cs
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:4_打印數據.cs
// description:打印數據文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Class4
{
//系統購號記錄
private readonly string XiTongFile = @"系統購號.txt";
public void ShanChuXiTongWenJian()
{
if (File.Exists(XiTongFile))
{
File.Delete(XiTongFile);//刪除該文件
}
}
public void XiTongGouHaoJiLu(int zhushujishu, int[] shuangseqiu)
{
StreamWriter wenjian = File.AppendText(XiTongFile);
string xuhao = "X";
string red = "R";
string blue = "B";
string time = "T";
string gouhaojilu = xuhao + zhushujishu.ToString("D2") + red
+ shuangseqiu[0].ToString("D2") + shuangseqiu[1].ToString("D2") + shuangseqiu[2].ToString("D2")
+ shuangseqiu[3].ToString("D2") + shuangseqiu[4].ToString("D2") + shuangseqiu[5].ToString("D2")
+ blue + shuangseqiu[6].ToString("D2") + time + DateTime.Now.ToString();
wenjian.WriteLine(gouhaojilu);
wenjian.Flush();
wenjian.Close();
wenjian.Dispose();//釋放對象
}
//手動購號記錄
private readonly string ShouDongFile = @"手動購號.txt";
public void ShanChuShouDongWenJian()
{
if (File.Exists(ShouDongFile))
{
File.Delete(ShouDongFile);//刪除該文件
}
}
public void ShouDongGouHaoJiLu(int zhushujishu, int[] shuangseqiu)
{
StreamWriter wenjian = File.AppendText(ShouDongFile);
string xuhao = "X";
string red = "R";
string blue = "B";
string time = "T";
string gouhaojilu = xuhao+zhushujishu.ToString("D2")+ red
+ shuangseqiu[0].ToString("D2")+ shuangseqiu[1].ToString("D2")+ shuangseqiu[2].ToString("D2")
+ shuangseqiu[3].ToString("D2")+ shuangseqiu[4].ToString("D2")+ shuangseqiu[5].ToString("D2")
+blue+ shuangseqiu[6].ToString("D2") + time + DateTime.Now.ToString();
wenjian.WriteLine(gouhaojilu);
wenjian.Flush();
wenjian.Close();
wenjian.Dispose();//釋放對象
}
//模擬開獎記錄
private readonly string KaiJiangFile = @"模擬開獎.txt";
public void ShanChuKaiJiangWenJian() {
if (File.Exists(KaiJiangFile))
{
File.Delete(KaiJiangFile);//刪除該文件
}
}
public void MoNiKaiJiang(int[] kaijiang,string monijiangchi) {
StreamWriter wenjian = File.AppendText(KaiJiangFile);
string kong = " ";
string gouhaojilu = "【開獎號碼】"
+ "紅色球:" + kaijiang[0].ToString("D2") + kong + kaijiang[1].ToString("D2") + kong + kaijiang[2].ToString("D2")
+ kong + kaijiang[3].ToString("D2") + kong + kaijiang[4].ToString("D2") + kong + kaijiang[5].ToString("D2") + kong
+ "藍色球:" + kaijiang[6].ToString("D2");
wenjian.Write("{0}", gouhaojilu);
wenjian.Write("\t【模擬開獎】");
wenjian.Write("時間:{0}", DateTime.Now.ToString());
wenjian.Write("\t本次開獎獎池金額為:[{0}]元;\n", monijiangchi);
wenjian.WriteLine();
wenjian.Flush();
wenjian.Close();
wenjian.Dispose();//釋放對象
}
//模擬開獎中獎記錄
public void MoNiKaiJiang_zhongjiang(int xuhao, int[] duqu, string time, string duquming)
{
StreamWriter wenjian = File.AppendText(KaiJiangFile);
wenjian.Write("第【{0,2}】注:紅色球:", xuhao);
for (int i = 0; i < 6; i++)
{
wenjian.Write("{0,2:D2} ", duqu[i]);
}
wenjian.Write("藍色球:");
wenjian.Write("{0,2:D2}", duqu[6]);
wenjian.Write("\t【{0}】", duquming);
wenjian.Write("時間:{0}", time);
wenjian.Flush();
wenjian.Close();
wenjian.Dispose();//釋放對象
}
//模擬開獎中獎金額記錄
public void MoNiKaiJiang_zhongjiang_jine(string zhongjiangdengji, string zhongjiangjine)
{
StreamWriter wenjian = File.AppendText(KaiJiangFile);
wenjian.Write("\t[該注中了{0}等獎!獲得獎金:{1}元;]", zhongjiangdengji, zhongjiangjine);
wenjian.WriteLine();
wenjian.Flush();
wenjian.Close();
wenjian.Dispose();//釋放對象
}
//模擬開獎中獎金額記錄
public void MoNiKaiJiang_zhongjiang_jine_zong(int zong_zhongjiang, int yi_zhongjiang, int er_zhongjiang, int san_zhongjiang, int si_zhongjiang, int wu_zhongjiang, int liu_zhongjiang, string zhongjiangjine_zong)
{
StreamWriter wenjian = File.AppendText(KaiJiangFile);
wenjian.Write("\t你共中獎[{0}]注,獲得總獎金:[{7}]元!其中:\n" +
"\t一等獎[{1}]注;" +
"二等獎[{2}]注;" +
"三等獎[{3}]注;" +
"四等獎[{4}]注;" +
"五等獎[{5}]注;" +
"六等獎[{6}]注;", zong_zhongjiang, yi_zhongjiang, er_zhongjiang, san_zhongjiang, si_zhongjiang, wu_zhongjiang, liu_zhongjiang, zhongjiangjine_zong);
wenjian.Flush();
wenjian.Close();
wenjian.Dispose();//釋放對象
}
}
}
5_讀取數據.cs
using System;
using System.IO;
using System.Collections.Generic;
using System.Linq;
using System.Text;
//======================================================================
// Copyright © 2018 摘繁華 All Rights Reserved.
// filename:5_讀取數據.cs
// description:讀取數據文件
// created by 摘繁華 at 2019/10/25
//======================================================================
namespace ConsoleApplication1
{
class Class5
{
//定義需要用到的變量
private readonly string duquming_xitong = @"系統購號";
private readonly string duquming_shoudong = @"手動購號";
private readonly string file_xitong = @"系統購號.txt";
private readonly string file_shoudong = @"手動購號.txt";
//查找文件
public bool ChaZhao()
{
bool zongchazhao = ChaZhao_xitong() || ChaZhao_shoudong();
return zongchazhao;
}
public bool ChaZhao_xitong()
{
return (File.Exists(file_xitong));
}
public bool ChaZhao_shoudong()
{
return (File.Exists(file_shoudong));
}
//獲取行數
public int DuQu_hang(string duquming)
{
int hang = 0;
if (duquming == duquming_xitong)
{
using (StreamReader read = new StreamReader(file_xitong, Encoding.Default))
{
hang = read.ReadToEnd().Split('\n').Length - 1;
}
}
if (duquming == duquming_shoudong)
{
using (StreamReader read = new StreamReader(file_shoudong, Encoding.Default))
{
hang = read.ReadToEnd().Split('\n').Length - 1;
}
}
return hang;
}
//讀取數據
public void DuQu_shuju(int hang, string duquming)
{
string[] tiqu = new string[4];
if (duquming == duquming_xitong)
{
string[] yuanshuju = File.ReadAllLines(file_xitong, Encoding.UTF8);
tiqu = yuanshuju[hang - 1].Split(new char[4] { 'X', 'R', 'B', 'T' });
ChaiFen(tiqu);
}
if (duquming == duquming_shoudong)
{
string[] yuanshuju = File.ReadAllLines(file_shoudong, Encoding.UTF8);
tiqu = yuanshuju[hang - 1].Split(new char[4] { 'X', 'R', 'B', 'T' });
ChaiFen(tiqu);
}
}
//定義開獎需要用到的數據
public int DuQu_xuhao;//拆分后的序號(int)
public int[] DuQu_shuzi = new int[7];//定義一個讀取文件后賦值的數組,用於比較是否中獎
public string DuQu_time;//拆分后的時間(string)
//拆分
public void ChaiFen(string[] tiqu)
{
//拆分后的序號(int)
DuQu_xuhao = int.Parse(tiqu[1]);
//拆分后的紅球(string)
string chai_red = tiqu[2];
int[] chaifen_red = new int[6];
chaifen_red = ChaiFenRed(chai_red);
//拆分后的藍球(int)
int chaifen_blue = int.Parse(tiqu[3]);
//拆分后的時間(string)
DuQu_time = tiqu[4];
//轉換數據類型
IntZhuanHuan(chaifen_red, chaifen_blue);
}
//繼續拆分紅球
private int[] ChaiFenRed(string chai_red)
{
int[] red = new int[6];
int t = 0;
for (int i = 0; i <= 5; i++)
{
red[i] = int.Parse(chai_red.Substring(t, 2));
t = t + 2;
}
return red;
}
//讀取文件后賦值的數組賦值
private void IntZhuanHuan(int[] chaifen_red, int chaifen_blue)
{
for (int i = 0; i < 6; i++)
{
DuQu_shuzi[i] = chaifen_red[i];
}
DuQu_shuzi[6] = chaifen_blue;
}
}
}
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